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Hideo Kojima
Hideo Kojima
62 years (Aug 24, 1963)
Setagaya, Tokyo, Japan
2 Movies
2 TV Shows

Hideo Kojima

Hideo Kojima has taken roles in front of the camera in Japanese film and television, though the trail in the film databases is short. The credit count is 4. His most traceable job is 'Video Games: The Movie'. Age at the first credit: 37.
Hideo Kojima has taken roles in front of the camera in Japanese film and television, though the trail in the film databases is short. The credit count is 4. His most traceable job is 'Video Games: The Movie'. Age at the first credit: 37.
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THE ORIGIN OF ULTRAMAN
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THE ORIGIN OF ULTRAMAN
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Frequently Asked Questions
How old is Hideo Kojima and where are they from?
Hideo Kojima is 62 years old, born on August 24, 1963 in Setagaya, Tokyo, Japan.
What are the most famous roles of Hideo Kojima?
Hideo Kojima is best known for roles in Azumi, Video Games: The Movie, Versus.
How many movies has Hideo Kojima been in?
Over a 26-year career (since 2000), Hideo Kojima has appeared in 2 movies and 2 TV shows.
What is Hideo Kojima's most recent movie or series?
Hideo Kojima's most recent release is THE ORIGIN OF ULTRAMAN, which premiered on July 3, 2026.
What TV shows has Hideo Kojima appeared in?
On television, Hideo Kojima has appeared in Too Old to Die Young, Copenhagen Cowboy, Vivant, Click.
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Hideo Kojima
Hideo Kojima
1963-08-24 · Setagaya, Tokyo, Japan

Hideo Kojima is the creator, writer, director and producer of a number of hugely successful video games and is recognized as one of the most influential game designers in the industry. He began designing video games during a time when the medium was still relatively new, and many of his friends and colleagues discouraged him from exploring these untested waters. Although his early career was filled with rejected game ideas, he persevered against the naysayers and rose to become the Vice President of one of the largest game publishing companies in the world. He started his game design career with Konami and made his first breakthrough when he modified a combat title called ‘Metal Gear’ into a more stealth oriented game, marking the beginning of an entire new genre of game that focuses on planning, tactics and subterfuge rather than sheer force. Before his video game career took off, he was interested in writing and directing films, and this cinematic influence helped his games to inspire the next generation of designers in the relatively new world of video games. The cinematic cut scenes and intricate storytelling of his games encouraged many other designers to follow in his creative footsteps, and today the ‘Metal Gear’ series of games is one of the most financially successful video game franchises ever created.

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